Designing With Data

2 min(s)

Designing without content can feel more like decorating than problem solving. There are also problems involved with structured content not matching up with art direction – like character counts, proposed imagery vs what’s really in the database. It can take really beautiful comps and turn them to shit instantly. Not to mention the factor of being able to craft the right story from the ground up vs trying to shoe-horn a story into modules that don’t support it. The wires should solve for the content and build upon the story being. Enter – designing with data:

  • https://vimeo.com/131896485
  • https://medium.com/@markjenkins/designing-with-data-7f6bcd907f0a#.1t3fd2osm
  • https://github.com/preciousforever/sketch-data-populator
  • https://www.youtube.com/watch?v=ufZpHuiyepg

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